Bloodbath Breakdown

BloodbathParts Ranked

Every Bloodbath section explained, ranked, and analyzed from the easiest parts to the most infamous chokepoints.

Bloodbath demon face for parts ranking

BloodbathParts Ranked

What Are the Parts of Bloodbath?

Bloodbath is a mega-collaboration, which means different creators built different sections of the same level. That structure is one of the reasons Bloodbath became legendary. It does not feel like one continuous style. It feels like a route through several creators' ideas, each with its own timing, visual language, and failure points.

01

Weoweoteo

0-10%

02

Vermillion

10-25%

03

Michigun

25-33%

04

Evasium

33-42%

05

Crack

42-54%

06

ASonicMen

54-71%

07

Etzer

71-80%

08

Havok

80-88%

09

Giron

88-93%

10

Ggb0y + Riot

93-100%

Bloodbath Parts Difficulty Ranking

This ranking focuses on practical difficulty for players learning Bloodbath today. Difficulty is subjective. Ship-heavy players often rank Crack lower. UFO-heavy players often rank Michigun higher. The point is not to create a perfect universal order, but to show where most practice time should go.

RankPartDifficulty
#1Michigun10/10
#2Crack10/10
#3Etzer9/10
#4Giron8/10
#5Vermillion7/10
#6Evasium6/10
#7Weoweoteo6/10
#8Ggb0y5/10
#9Havok4/10
#10ASonicMen4/10
#11Riot1/10

The Hardest Bloodbath Parts

#1

Michigun / 25%-33%

Michigun Part

Michigun feels short, but it stacks awkward inputs quickly. Players who are comfortable with straight fly can still lose runs here because the part changes modes before you can settle into a rhythm.

Triple spikes
Tight ship
Difficult UFO
Awkward transitions
Tight wave ending

UFO, wave, and the ship transition are the most common death points.

Practice Priority: High

#2

Crack / 42%-54%

Crack Part

Crack is often called the hardest ship section in Bloodbath. It punishes overcorrection, late clicks, and nerves. If one section deserves isolated practice every session, it is Crack.

Mini ship precision
Tight straight fly
Fast transitions
Small margins for error

The mini-ship corridors decide many runs before the level reaches the final third.

Practice Priority: Very High

#3

Etzer / 71%-80%

Etzer Part

Etzer is not only hard mechanically. It is hard emotionally. Reaching this part means you have already passed the middle of Bloodbath, so every input carries more pressure.

High nerves zone
Difficult UFO
79% transition
Dark visual section

The famous 79% transition is feared because it arrives when the run finally feels real.

Practice Priority: High

Mid-Tier Bloodbath Parts

88%-93%

Giron Part

Late-game pressure, straight fly, and a dual section make Giron more dangerous than it looks in practice.

10%-25%

Vermillion Part

Early ball timings and gravity changes can destroy consistency before the run reaches the major chokepoints.

33%-42%

Evasium Part

Wave memorization and UFO timing matter most. It becomes consistent once the transitions are learned.

0%-10%

Weoweoteo Part

Opening pressure, ball timing, and the first ship section make it harder than a simple intro.

Which Parts of Bloodbath Are the Easiest?

The easiest parts are not free. They are easier because they become consistent faster than the main chokepoints. ASonicMen has a learnable UFO pattern, Havok is more straightforward than the parts around it, and the Riot ending is mechanically simple. The danger comes from reaching those sections with a real completion on the line.

ASonicMen

Consistent click pattern and learnable UFO.

Havok

Straightforward gameplay, less technical than Crack or Michigun.

Riot Ending

Only one final jump. Difficulty comes from nerves.

Which Bloodbath Part Kills the Most Players?

The most common answers are Michigun, Crack, and Etzer. They appear in most community rankings because they contain the highest concentration of difficult gameplay. Michigun tests mixed-mode control, Crack tests pure ship precision, and Etzer tests whether you can keep your hands steady after the run becomes serious.

Best Practice Order for Bloodbath Parts

Practice should not follow the level order. It should follow the order of danger. Build consistency where the run is most likely to die, then connect those sections into longer attempts.

Step 1

Crack

Step 2

Michigun

Step 3

Etzer

Step 4

Giron

Step 5

Vermillion

Step 6

Everything Else

Frequently Asked Questions

What is the hardest Bloodbath part?
Most players rank Michigun or Crack as the hardest Bloodbath part. Michigun is more varied, while Crack is the hardest pure ship-control section.
Is Crack harder than Michigun?
It depends on your skill set. Ship-heavy players may rank Crack lower, while players who struggle with mixed modes often find Michigun harder.
Why is Etzer so feared?
Etzer appears at 71%-80%, where nerves are high. The UFO gameplay and 79% transition make it one of Bloodbath's most memorable death zones.
What is the easiest Bloodbath part?
The Riot ending is mechanically the easiest. ASonicMen and Havok are also usually ranked easier once their patterns are learned.
Which part should I practice first?
Practice Crack first, then Michigun, Etzer, Giron, and Vermillion. Build consistency where runs are most likely to die.

Next step

Practice the Route

Use the ranking to decide what to isolate, then follow the full practice route before grinding from 0.

How to Beat Bloodbath